Explanation
This Java code demonstrates two fundamental object-oriented programming (OOP) concepts: Method Overriding and Dynamic Method Dispatch (also known as Runtime Polymorphism).
At its core, the program simulates a simple payment processing system.
PaymentClass: This is the base class, representing a generic payment. It has a methodprocessPaymentthat prints a generic message indicating a payment is being processed.CreditCardClass: This classextends(inherits from)Payment. It overrides theprocessPaymentmethod to provide specific logic for credit card payments, including a transaction fee.UPIClass: Similar toCreditCard, this class alsoextendsPaymentand overrides theprocessPaymentmethod. It implements payment processing specific to UPI (Unified Payments Interface), printing a message about redirecting to UPI.OwnMethodOverrideClass: This is the main class where the program execution begins.- It declares a reference variable
myTransactionof typePayment. This is crucial becausePaymentis the superclass. - First,
myTransactionis assigned an object ofCreditCard. WhenmyTransaction.processPayment(100.0)is called, even thoughmyTransactionis declared as aPaymenttype, the Java Virtual Machine (JVM) at runtime determines that the actual object it refers to is aCreditCardobject. Therefore, theprocessPaymentmethod from theCreditCardclass is executed. This is Dynamic Method Dispatch. - Next,
myTransactionis reassigned to an object ofUPI. WhenmyTransaction.processPayment(50.0)is called again, the JVM, at runtime, sees thatmyTransactionnow refers to aUPIobject, and thus theprocessPaymentmethod from theUPIclass is executed.
- It declares a reference variable
In essence, the program shows how a single reference variable (myTransaction) can refer to different types of objects (CreditCard, UPI) that share a common supertype (Payment), and how the correct overridden method is invoked automatically at runtime based on the actual object's type.