Explanation
This C program demonstrates Bresenham's Line Algorithm, a fundamental technique in computer graphics for drawing lines. It uses the graphics.h library, a common library in older C/C++ compilers (like Turbo C/C++) for simple graphical operations.
The program works in two main parts:
- Setting up the Graphics Environment: The
mainfunction initializes the graphics mode, which essentially opens a graphical window where drawing can occur. - Drawing the Line: The
lineBresfunction contains the core logic of Bresenham's algorithm. It takes two points ((xa, ya)and(xb, yb)) and calculates which pixels should be turned "on" to form a straight line between them